Cooper, 2025 Los Angeles
I'm Cooper, a game designer chasing experiences that foster empathy, connection, and joy. At NExT Studio I contributed to SYNCED: Off Planet, designing levels and bosses across Season 1 and Season 2.
I hold a BFA in Game Design from NYU Game Center and I'm currently pursuing an MS in Game Design at USC, focused on blending narrative and gameplay. My skills span level design, combat design, enemy AI, and rapid prototyping — with proficiency in Unity, Unreal Engine, C#, and Unreal Blueprints.
If you'd like to chat about game design or potential collaborations, please reach out.
Selected Work →