C·Y

About — 01

Cooper Yang portrait

Cooper, 2025 — Los Angeles

I'm Cooper, a game designer chasing experiences that foster empathy, connection, and joy. At NExT Studio I contributed to SYNCED: Off Planet, designing levels and bosses across Season 1 and Season 2.

I hold a BFA in Game Design from NYU Game Center and an MS in Game Design from USC, focused on blending narrative and gameplay. My skills span level design, combat design, enemy AI, and rapid prototyping. I'm fluent in Unity, Unreal Engine, C#, and Unreal Blueprints.

If you'd like to chat about game design or potential collaborations, please reach out, or download my résumé (PDF).

Facts · Fast

01 MS in Game Design from USC Games. Los Angeles, CA 2024 — 26
02 Shipped PvE at NExT Studios (Tencent) on SYNCED: Off Planet. Shanghai, CN 2022 — 24
03 BFA in Game Design from NYU Game Center. Tisch School of the Arts 2018 — 22
04 Unreal · Unity · Blueprints · C# · Arduino · Pico-8. Tools —

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