amp; Infiltrate - Game design project by Cooper Yang. Portfolio case study with design documentation."> Incite & Infiltrate - Cooper Yang
Cooper Yang
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Incite & Infiltrate

Incite & Infiltrate

Game Designer2020.9 - 2020.12

- Deck Building Game, Unity
- Aliens scheme to colonize Earth. Players dispatch spies to seize control of politics, culture, science, and religion. Exposure mechanics increase detection risk.

Procedural Alien Card Generation

Procedural generation

Cards feature randomly generated attributes from a shared pool across culture, religion, politics, technology, and lifespan. Card images divided into: face contour, upper face (eyes), lower face (mouth) for variety through random combinations.

Effect Card Design

Effect cards

Handcrafted cards modify alien card attributes. Rarity distribution: 70% Level 1, 20% Level 2, 10% Level 3. Narratives tied to specific card attributes.

ScriptableObject

Narrative Design

HUD narrative system

Dynamic news system with scrolling HUD news and pop-up breaking news triggered at predetermined value benchmarks. Tone characterized by satirical dark humor exploring absurdity of human nature facing unknown forces.

News system
Breaking news