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Archive · 15 / 15 Oct 2018 — Dec 2018

My Hero Academia — The Forrest

Role
Game Designer
Format
Thematic Board Game
Players
4-player · 1-vs-3 asymmetrical
Made with
3D printing · Laser cut
The Forrest board game set up for play

Overview

A thematic board game where three heroes collaborate to rescue Bakugo while a fourth player controls the villain — a 1-vs-3 asymmetrical fight, designed, balanced, and physically built end to end.

The whole thing was produced by hand: laser-cut wooden tiles and a grooved board to match the forest theme.

Contributions

  1. Game design — core mechanics and an asymmetrical combat system pitting three heroes against one villain.
  2. Playtesting — sessions to refine balance and keep all four seats engaging.
  3. Production — built the board and tiles with 3D printing and laser cutting.
Chapter 01

Card Design

Hero card before and after redesign

Hero card — before (left) / after (right)

From manga to readable

The first hero cards leaned hard on manga-inspired art from My Hero Academia — great for fans, but noisy for new players.

So we moved to a more universal layout: clearer structure and a high-contrast black-and-white palette so the text reads at a glance, whoever is at the table.

Chapter 02

Board & Tile Iteration

Laser-cut tile grid on the wooden board Close-up of board and tiles in play

Laser-cut tile grid (left) · tiles seated on the board (right)

Paper grid → wooden board

The initial design laid paper cards into a 6×6 grid straight on the table. It worked, but it was slow to set up and awkward to manage.

The revision moved to wooden boards and laser-cut tiles — durable, tactile, and on-theme. The board was cut with grooves to hold the tiles, so setup and pack-up got far simpler.

Wooden board engraved with The Forrest Full board game set up

Engraved board (left) · full set-up (right)

A built object

Finishing it as a real, laser-engraved object made the theme land — the forest isn't art on a card, it's the board you play on.

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