Cooper Yang
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Portal 2: Light Bridge - Level Design

Level Designer
Steam Workshop Puzzle

Key Design Goals

- Explore Lightbridge Mechanics: The entire level centers around this single mechanic, allowing players to progressively discover and master its various applications.

- Progressive Challenge Design: Puzzles introduce concepts in logical sequence with gradually increasing complexity, encouraging both object manipulation and creative player interaction with physics.

Design Process

Step 01 — Concept
Concept sketch

Established Lightbridge versatility as the central design pillar.

Four distinct puzzles building from basic portal interaction to advanced player movement manipulation.

Step 02 — Puzzle 1
Puzzle 1

Puzzle 1: Basic Lightbridge & Portal Interaction

Basic Lightbridge & Portal Interaction

Step 03 — Puzzles 2-3
Puzzles 2-3

Puzzles 2-3: Object Manipulation

Object Manipulation

Step 04 — Puzzle 4
Puzzle 4

Puzzle 4: Player Movement Manipulation

Player Movement Manipulation

Playtesting

Iterative Testing

Playthrough