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Level Design · 12 / 15 2024

Zhuang Zhou — Butterfly LD

Role
Level Designer
Genre
3D Platformer · Flight · Daoist
Tags
Shanshui / Butterfly
Link
Itch page ↗

Overview

A flight-first 3D platformer that carries players from a realist museum into a shanshui dreamworld. Pedestals anchor; hoops accelerate. Each beat is painted to keep the butterfly moving and the duality reading — awake, or dreaming.

Contributions

  1. Flight-first layout — pedestals and hoops positioned to preserve momentum.
  2. Shanshui transition — museum to dreamworld; duality and transformation as spatial arcs.
  3. Painterly level art — shaders and landmarks that support navigation instead of fighting it.
Chapter 01

Design Goals

Mood board

Mood board — museum and shanshui references

Three north stars

The level had to hold narrative immersion, flight integration, and guided exploration at the same time — each goal steering the other two.

  1. Narrative immersion — transition from the museum into a shanshui dream; duality and transformation.
  2. Flying mechanic integration — levels centered on freedom, with pedestals as visual guides and vertical layering.
  3. Guided exploration — lighting and landmarks cue direction without breaking openness.
Chapter 02

Design Process

Metrics Design reference

Whitebox metrics · design reference

01 · Whitebox & metrics

Uniform pedestals and hoops during whitebox — same scale, same spacing — so every iteration could be compared for clarity and consistency before art landed on top.

Props positioning Props flow

Prop placement — positioning and flow

02 · Prop positioning

Hoops and pedestals placed to preserve momentum — the player should never have to brake to find the next beat. Flow first, aesthetics second.

Level art Shanshui aesthetic

Painterly shanshui shaders

03 · Level art

Painterly shanshui shaders across the dreamworld pass — art supports navigation rather than fighting it. Landmarks stay readable at flight speeds.

Chapter 03

Playthrough

Full playthrough — museum to dreamworld

End-to-end run

A recorded flight through the full level — the realist museum opening, the transition into the painted shanshui, and the final pedestal beats.

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